Death by Architecture / Competitions Architecture Competitions Competition / Inside: 2013 / AIAS, ADC, AIGA, Morpholio Project Death by Architecture 2013-06-12T05:48:28Z 2013-06-12T05:48:28Z <div>Inside 2013 invites students and young professionals to submit a collection of their &ldquo;inside&rdquo; work comprised of up to three digital images. By submitting your work, we invite you to share your voice with the collective intelligence of a community of visual thinkers. The Competition is open to all design disciplines including architects, interior designers, furniture designers, digital fabricators, graphic designers, lighting designers, product designers or any other creative field that creates for the inside. The competition is free to all entrants.&nbsp;</div><div><br /></div><div>The proliferation of device culture, social networking, and cloud technology are changing the way we create, and connect on a daily basis. For design, this means that technology is not only transforming the process of production, but also the processes through which we share, critique, and organize ourselves around the work we do. The competition is first, and foremost an experiment in distributed intelligence. By leveraging the &quot;wisdom of crowds&quot; every entrant can see and understand how his or her work is experienced by others. It has been predicted that in 2020, there will be 50 billion mobile internet connections worldwide, the equivalent of seven devices per person. Thus, this competition is not simply about the existence of technology, but rather why and how we harness it as designers.&nbsp;</div><div><br /></div><div>Inside2013 poses the following questions: What are the aspirations by which we evaluate design today? In an increasingly networked culture, what makes a project capable of cutting through the virtual noise, and starting a new conversation? How do evolving forms of media affect the way in which your message reaches its destination? What is your message?&nbsp;</div><div><br /></div><div>The competition challenges you to confront the world with your work. By sending it out into the field you will test yourself and your projects. You are the designer, the curator and the critic.&nbsp;</div><div><br /></div><div>Inside 2013 was assembled by designers, professors and students as a means to publically promote the research, exploration and investigation currently happening in academia and amongst today's emerging talent. The competition is supported by the AIAS, ADC, AIGA and is hosted by The Morpholio Project. The guest jury includes participants from Dwell magazine, Apartment Therapy, Wired magazine, Inhabitat and TEDx. We look forward to your participation and recognition.&nbsp;</div><p>Register by: 06-30-2013 / Submit by: 06-30-2013</p> Death by Architecture 2013-06-12T05:48:28Z Competition / Design, Make, Display: An Exhibit of Architectural Models / AIA Cincinnati & Architectural Foundation Cincinnati Death by Architecture 2013-06-12T05:37:19Z 2013-06-12T05:37:19Z <div>EXHIBIT THEME</div><div>The architectural model is the ultimate representation of a building&rsquo;s design. More than technical drawings or sketches, the architectural model has the ability to communicate the entire concept of a building and its spatial effects. When executed with skill and care, some architectural models can be considered artwork on their own. But the architectural model is evolving. Many designers have stopped using traditional physical models made of wood, paper and glue and have switched to digital means of representation. While something may be lost in the rush to digitize design methods, new technologies offer different ways of thinking that can achieve results never possible through other means. Architectural design is now at an interesting intersection of digital and physical means of model making. This exhibit hopes to show how the architectural model is a changing art form that continues to be a critical method of representation of an architectural design. The exhibition hopes to include examples of traditional hand-built models and models that incorporate contemporary digital technologies. The models will be selected from a public call for work and the selected entries will be displayed at the Architectural Foundation of Cincinnati in the Fall of 2013.</div><div>&nbsp;</div><div>SUBMISSION GUIDELINES</div><div>1. To enter email the completed entry form and at least one image of the model to afcmodelexhibit@gmail.com</div><div>2. All entries must be received by July 15, 2013. No late entries will be accepted.</div><div>3. Models will be selected by August 2, 2013 by a panel of AFC and AIA Cincinnati members.</div><div>4. Selected models must be delivered and picked up from the AFC at times to be determined.</div><div>5. The AFC will provide pedestals, wall space, and lighting for the exhibit.</div><div>6. Any digital display methods must be supplied by the entrant. The AFC will not provide equipment for display.</div><div>7. The AFC is not responsible for transportation or shipping of models and will not store any models that are not picked up.</div><div>8. Firms and individuals are allowed to submit up to three entries.</div><div>9. Please complete one entry form per model.</div><div>&nbsp;</div><div>SUBMISSION FEES</div><div>Only selected models are required to pay the entry fee. One entry fee per model. All entry fees go towards exhibition insurance costs and expenses related with gallery installation and display. The AFC will not cover any transportation or shipping expenses. All entry fees are due by August 16, 2013.</div><div>Large Firm (&gt;50 employees) -- $100</div><div>Small Firm (&lt;50 employees) -- $75</div><div>Sole Practitioner / Individual -- $50</div><div>Student -- Free</div><p>Register by: 07-15-2013 / Submit by: 07-15-2013</p> Death by Architecture 2013-06-12T05:37:19Z Competition / Workplace of the Future / Metropolis magazine & Business Interiors by Staples Death by Architecture 2013-06-11T07:29:17Z 2013-06-11T07:29:17Z <div>How will we work in 2020?</div><div><br /></div><div>Rapid and dramatic changes are remaking how we work. The tools we work with have changed and continue to evolve at a break-neck pace. The modern office is adjusting to the &ldquo;work everywhere&rdquo; approach. Today systems thinkers who explore all facets of sustainability, accessibility, material innovation, and technology shape the design of everything. The workplace is smack in the middle of this massive rethink. The Workplace of the Future Design Competition asks the design community to imagine what our work lives will be in 2020.</div><p>Register by: 07-31-2013 / Submit by: 07-31-2013</p> Death by Architecture 2013-06-11T07:29:17Z Competition / Tamarac Benches / City of Tamarac Public Art Program Death by Architecture 2013-06-11T07:23:51Z 2013-06-11T07:23:51Z The City of Tamarac, Florida, seeks an artist, designer or team to envision unique public benches for use throughout the city located west of Fort Lauderdale and adjacent to the Everglades. The benches must be affordable and durable in a sub-tropical climate with hurricanes and help to create a unique sense of place. A $20,000 fee will be paid to design both a covered and open bench and prepare fabrication documents. The selection will be based on recent work, resume and references, and if requested, an in-person presentation. The applications are due on July 9, 2013 and open to all professionals in North America with experience working with public agencies. <p>Register by: 07-09-2013 / Submit by: 07-09-2013</p> Death by Architecture 2013-06-11T07:23:51Z Competition / AIA Forward Journal: Call for Submissions / AIA Death by Architecture 2013-06-11T07:22:31Z 2013-06-11T07:22:31Z <div>The American Institute of Architects (AIA) National Associates Committee (NAC) invites article submissions for Forward, the Architecture and Design Journal of the National Associates Committee. Forward, the bi-annual design journal of the NAC, is distributed to AIA leadership, 85,000+ members, non-members and educators. The journal is a research-based publication that presents articles from the perspective of the designer. We also strive to extend our focus beyond architecture towards multidisciplinary discussions incorporating art and technology. For more information, please review our submission guidelines on the following website: www.aia.org/NACforward&nbsp;</div><div><br /></div><div>Forward 212: Temporality In addition, submitting authors will have the opportunity to be selected as part of the Forward Peer Review process. Appointments will be made based on the quality of an author&rsquo;s submission and alignment with Forward&rsquo;s journalistic objectives.&nbsp;</div><div><br /></div><p>Register by: 06-14-2013 / Submit by: 06-14-2013</p> Death by Architecture 2013-06-11T07:22:31Z Competition / CITE: The New Periphery / CITE Magazine: Call for Submissions Death by Architecture 2013-06-11T07:21:11Z 2013-06-11T07:21:11Z <div>CITE: The New Periphery Special Issue Call for Submissions&nbsp;</div><div><br /></div><div>Historically, suburban life has represented the American Dream, the physical manifestation of opportunity and prosperity expressed in an autonomous built environment based on the single-family house, private yard, two-car garage, and nuclear family. Often &ldquo;blamed&rdquo; on the largesse of the federal government&rsquo;s highway program, big business conspiracies, or even on the nature of capitalism, the suburbs are where most Americans live and where contemporary designers, planners, artists, and critics are just beginning&mdash;again&mdash;to do some real work.&nbsp;</div><div><br /></div><div>More than forty years after Herbert Gans&rsquo;s seminal work The Levittowners suggested that suburbia was more than a culturally moribund and homogeneous domestic utopia, the suburbs are re-emerging as an embattled site of critique&mdash;less now for suspicions of isolation, homogeneity, and gender inequity&mdash;and more for their new and overwhelmingly diverse &ldquo;urban&rdquo; attributes. While strong undercurrents of class, race, and cultural segregation continue to remain relevant--a barrage of diversified, complex, reinvented, re-appropriated, and hybridized opportunities are emerging in this new periphery. Shifting from the utopian suburban ideal toward the contemporary heterotopian reality&mdash;the physical buildings remain unchanged, yet simultaneously, the meaning, function, and socio-economic context of the built environment has been radically transformed. The single-family detached house is now home to new social configurations, the least of which is the traditional nuclear family. Garden apartments built in the 1970s are caught within the current cycle of disinvestment and have become new, de facto &ldquo;projects&rdquo;. Across North America--the strip mall, once housing the typical franchises of established middle-class homogeneity, is now home to foreign remittance centers, ethnic grocers, charter schools, and discotecas. Big box retail and shopping malls, the epitome of conventional consumption, are shuttering their doors in response to changing demographics of the suburban marketplace and reinventing themselves to become part of the urban realm.</div><div><br /></div><div>Within this changing landscape, civic and public spaces remain both transitional and illusive. Apart from these transformations, suburbia continues to be stereotyped as the site of conformity and middle-class homogeneity. As gentrification reverses the flight toward the &ldquo;inner city&rdquo; and poverty, density and diversity in turn define the periphery, how does this change our cities and the potentials of the people who live in them? The Spring 2014 special issue of Cite entitled &ldquo;The New Periphery&rdquo; seeks submissions from educators and practitioners across disciplinary fields that critically examine contemporary issues in suburbia and the emerging relationship between the city center and its periphery.</div><p>Register by: 08-15-2013 / Submit by: 08-15-2013</p> Death by Architecture 2013-06-11T07:21:11Z Competition / Interdisciplinary Summer Academy PoolPlay with artistic research on SPACE and TIME / ar2com Death by Architecture 2013-06-11T07:19:27Z 2013-06-11T07:19:27Z <div>Creatives fill an empty swimming pool (im)materially. Space and time are designed by architecture, music and dance/theatre. The PoolFillment is a presentation of the research results at the end.&nbsp;</div><div><br /></div><div>Facts:&nbsp;</div><div>what ? a summer academy for artists, musicians, dancers and architects&nbsp;</div><div>when ? 09/09/2012 &ndash; 15/09/2012&nbsp;</div><div>where ? Innichen, South Tyrole &ndash; Italy&nbsp;</div><div>money ? 500 EUR including tutors, lunch and bed as well as the spa of the hotel&nbsp;</div><div>grants ? 300 EUR possible&nbsp;</div><div><br /></div><div>tutors:</div><div>music &gt; G&uuml;nter &lsquo;Baby&rsquo; Sommer is one of the master musicians of contemporary European jazz. He belongs to the circle of extraordinary drummers that developed throughout the improvised music scene a highly individual playing and built up the unmistakable. Since 1995 he has been professor at the School of Music &ldquo;Carl Maria von Weber&rdquo; in Dresden&nbsp;</div><div><br /></div><div>creative perception &gt; Maximilian L&ouml;sch is writing about contemporary arts for a local online magazine franzmagazine. Writing, language and perception of patterns are important instruments for his way of comprehension and transmission of knowledge. The frontal and active-passive way of teaching showed him that there was something important missing. So his focus during PoolPlay will be on recognizing patterns and opening of new possibilities of interaction.&nbsp;</div><div><br /></div><div>architecture &gt; Jula-Kim Sieber is an architect and a singer. Her cosmopolitan lifestyle added to her perception of time and space a special note!&nbsp;</div><div>who ? participants The summer academy by ar2com /architecture to communications/ is inviting CREATIVES interested in music, dance and architecture to elaborate a play within a week in an empty swimming pool. The summer academy made for creative human beings who would like to train or better their interhuman, intercultural and interdisciplinary skills during a playful, palpable project. please ! spread the word and share this.</div><p>Register by: 08-31-2013 / Submit by: 08-31-2013</p> Death by Architecture 2013-06-11T07:19:27Z Competition / 72 hour urban action Derry~Londonderry 2013 / Festool, Coca Cola, Parkes hire, Derry~Londonderry city of culture Death by Architecture 2013-06-11T07:16:25Z 2013-06-11T07:16:25Z <div>72 Hour Urban Action - the world's first real-time architecture competition - gives selected teams only three days &amp; three nights to design and build interventions in public space in response to local needs. Participants will have an extreme deadline, a tight budget and limited space to rapidly leave a lasting impact on the city's urban fabric. They will be battling the clock, the restrictive conditions and each other to dream and realize projects in response to the spatial and social challenges the sites and missions offer.&nbsp;</div><div><br /></div><div>The international teams will include residents, architects, designers, artists, craftspeople, students and generally nice people. Teams will come to Derry~Londonderry armed with a passion for action, and ready to give their time and expertise to help with community needs. All participants will live together on site, in a local school converted into a sleep-work camp, enriching the neighborhood with a multi-cultural and intense experience.&nbsp;</div><div><br /></div><div>Participating teams will receive a budget for materials, a central prefabrication camp, and a team of 'Angels' (construction and safety engineers). The missions and sites will be assigned randomly on take off day. An international panel of jury will include prominent leaders, architects and curators. WE INVITE ARCHITECTS, DESIGNERS, ARTISTS, CRAFTSPEOPLE AND GENERALLY NICE PEOPLE TO TAKE PART IN THE ACTION! For more information and for press enquiries, contact us at info@72hoururbanaction.com http://facebook.com/72HUA 72HUA.com</div><p>Register by: 05-27-2013 / Submit by: 05-27-2013</p> Death by Architecture 2013-06-11T07:16:25Z Competition / SELDA 2013 (Samsung Everland Landscape Design Award) / Samsung Everland Death by Architecture 2013-06-11T07:15:00Z 2013-06-11T07:15:00Z Samsung Everland, celebrating its 50th anniversary this year, is inviting students in architecture, landscape architecture, and urban design programs around the world to participate in our design competition. We are looking for creative ideas and innovative design approaches that will lead us to the new possibilities of urban typologies. <p>Register by: 07-15-2013 / Submit by: 07-15-2013</p> Death by Architecture 2013-06-11T07:15:00Z Competition / Godzilla Robotic Simulation Competition / RoboFold Ltd. London Death by Architecture 2013-06-11T07:14:25Z 2013-06-11T07:14:25Z <div>***COMPETITION: THE BEST USE OF GODZILLA GETS A FREE PLACE***&nbsp;</div><div><br /></div><div>Judged on creativity and practicality: Submit your name, association and a link to your video to robots@robofold.com. We add an additional place for the winner. Flights, accommodation etc. are not included.&nbsp;</div><div><br /></div><div>Join us for the first Godzilla robot workshop - experiment with the easiest robot software on the Grasshopper platform.</div><div><br /></div><div>FREE TO PARTICIPATE&nbsp;</div><div>RoboFold released new software for robotic simulations and fabrication control called Godzilla, on 3rd May 2013. The software comes as a user-friendly plug-in for Robotic simulations in Rhino 3D to perform variable tasks for Architecture, Industrial Design, Manufacturing, Digital Fabrication and many other disciplines, using Grasshopper Plug-in.&nbsp;</div><div><br /></div><div>Workshop &amp; competition are organized at RoboFold London.&nbsp;</div><div>DAY 1:&nbsp;</div><div>-Learn the Godzilla software Interface&nbsp;</div><div>-Creating a tool path -Robot fundamentals: Inverse Kinematics, Applications&nbsp;</div><div>-Use example files: Set up a robot simulation&nbsp;</div><div>-Scripting a loop in Python&nbsp;</div><div><br /></div><div>DAY 2: -Developing the winning design into a working application&nbsp;</div><div>-Testing&nbsp;</div><div>-Beers and BBQ Details:&nbsp;</div><div><br /></div><div>-Tutors: Gregory Epps(RoboFold founder), Florent Michel (RoboFold Software developer) -Please install Rhino5, Grasshopper, and Godzilla before this event. -No previous experience with Grasshopper necessary. -Hours: 10am-6pm. Workshop Fee: Student: &pound; 399 Professional: &pound; 599</div><p>Register by: 06-21-2013 / Submit by: 06-21-2013</p> Death by Architecture 2013-06-11T07:14:25Z Competition / Injection Design Award - Packaging Phase / Uniteam - Italy Death by Architecture 2013-06-11T07:09:19Z 2013-06-11T07:09:19Z The aim of the &ldquo;Injection Design Award&rdquo; is developing from the concept to the packaging a new office accessory that can be manufactured using injection moulding process. In the previous phases Desall community has developed a simple, easy to use and extremely versatile product that works as mousepad, laptop stand, tablet stand and desk organizer. Now it&rsquo;s your turn: design a new packaging that combines creativity and functionality and give your creative interpretation of the product name.<p>Register by: 06-25-2013 / Submit by: 06-25-2013</p> Death by Architecture 2013-06-11T07:09:19Z Competition / WATER INDEX [CALL FOR SUBMISSIONS] / University of Virginia, School of Architecture Death by Architecture 2013-06-11T07:08:41Z 2013-06-11T07:08:41Z The University of Virginia School of Architecture would like to extend the invitation to submit visions for the future of water to be considered for inclusion in the upcoming book entitled WATER INDEX. This book will catalogue the world&rsquo;s most promising and provocative visions for the future of water and humanity. This is an open call for projects and papers that acknowledge and challenge the pressing water issues confronting the 21st Century. Submissions can vary in scale and discipline. Submissions can be at the scale of a cup or a dam, a fountain or a city. WATER INDEX is a search for intelligence about how to create a sustainable, productive relationship between water and people.<p>Register by: 05-31-2013 / Submit by: 05-31-2013</p> Death by Architecture 2013-06-11T07:08:41Z Competition / ONE CLICK Photography Competition / Re-thinking The Future Death by Architecture 2013-06-11T07:06:11Z 2013-06-11T07:06:11Z <div>For the past few years man has broken his conversation with the nature and has kept himself busy in growth and development. Unknowing the need of growth, man is using resources at a rate which earth is failing to replenish. With this growth, man is remained with less of forests, less of coal, less of petroleum, less of rivers, less of water, less of species, less of calm, less of purity, less of peace and less of humanity. And with more of technologies, more of construction, more of urbanism, more of cars, more of congestion, more of pollution, more of global warming, more of climate change, more of fear and more of stress.&nbsp;</div><div><br /></div><div>And with all these things, man is heading towards more or less extinction. And if this is the future, then there definitely is a need of &lsquo;Rethinking The Future&rsquo; A future that aims to meet human 'needs&rsquo; while preserving the environment so that these &lsquo;needs&rsquo; can be met not only in the present, but also for future generations. A 'future&rsquo; with less of stress and more of humanity. Photography as Medium of Awareness, RTF has organised this Competition to provide a platform to have photographs that make sense. Choose any of the four themes : 1. Nature 2. Work 3. Rethinking The Future 4. Architecture</div><p>Register by: 05-15-2013 / Submit by: 05-15-2013</p> Death by Architecture 2013-06-11T07:06:11Z Competition / The Community "Connector" Student Competition / National Organization of Minority Architects Death by Architecture 2013-06-11T07:05:10Z 2013-06-11T07:05:10Z <div>NOMA is issuing a challenge to design a carbon neutral mixed used transit oriented development (TOD) that will &ldquo;[connect] people to people and people to places.&rdquo; The design requires entrants to use innovative techniques while balancing the rich history of the site and the principals of the Smart Growth Initiatives for the city of Indianapolis. This project is intended to celebrate the past while looking to the future to create a transit hub for the new Smart Growth community between Martingdale-Brightwood and King Park.&nbsp;</div><div><br /></div><div>The Indy Connect is central Indiana&rsquo;s transportation initiative. It will include doubling the service for buses that currently exist, implementing a light rail or bus rapid transit system, increasing bike and pedestrian pathways, and expanding, maintaining and improving the roadway and bridge system. While currently there is no public transit serving E. 25th Street and Monon Trail, the design must include the transportation that is implied by this initiative.&nbsp;</div><div><br /></div><div>The competition calls for a cohesive development of an urban transportation hub and mixed-use complex in the northern region of Indianapolis. The design should accommodate various components of each primary topic in the following program:&nbsp;</div><div>- Community Connectivity&nbsp;</div><div>- Provide pedestrian and vehicular connections to the larger community&nbsp;</div><div>- Create a seamless transition between the neighborhood and new station site with a continuous streetscape&nbsp;</div><div>- Define a network of streets and pedestrian links to surrounding areas which facilitate easy access to the TOD for people on foot or bike&nbsp;</div><div>- Consider how the TOD relates in terms of scale and design to the surrounding context and plan appropriate transitions of scale&nbsp;</div><div>- Draw from the architecture and place-making elements of the broader community to create a setting that fully compliments its neighbors&nbsp;</div><div>- Establish a street hierarchy which directs new traffic away from neighborhood streets&nbsp;</div><div>- Extend the new streetscape, such as bike lanes, sidewalk improvements and directional signage, into the existing neighborhoods Sustainability&nbsp;</div><div>&ndash; Carbon Neutral Building&nbsp;</div><div>- Renovate or reuse existing buildings&nbsp;</div><div>- Orient new buildings to maximize passive solar design&nbsp;</div><div>- Incorporate on-site renewable energy sources such as solar panels, geothermal, or micro wind turbines&nbsp;</div><div>- Design an envelope that compliments the HVAC system and maximizes solar heat gain in the winter while providing shade in the summer&nbsp;</div><div>- Propose strategies which optimize, upgrade, and remove HVAC systems&nbsp;</div><div>- Create rainwater harvesting system which distributes grey water for flushing toilets and irrigation&nbsp;</div><div>- Reduce heat island effect by incorporating green roofs on flat surfaces and tree islands in parking areas&nbsp;</div><div>- Design storm water treatment features as green space amenities along the streets and parking areas&nbsp;</div><div>- Utilize sustainable low embodied energy options for building materials&nbsp;</div><div>- Incorporate alternative transportation strategies such as public transit, bicycles, and carpools&nbsp;</div><div>- Provide public spaces for passive or active use to encourage public health Potential complimentary TOD programs&nbsp;</div><div>- Office and Retail&nbsp;</div><div>- Multi-family Residential units and/or Live-Work units&nbsp;</div><div>- Theaters, entertainment, and civic cultural centers&nbsp;</div><div>- Schools, libraries, and child care centers&nbsp;</div><div>- Bed and breakfast facilities and hotels of under 250 rooms or suites&nbsp;</div><div>- Public open space and private open space to which the public is generally admitted</div><p>Register by: 09-23-2013 / Submit by: 09-27-2013</p> Death by Architecture 2013-06-11T07:05:10Z Competition / SKIN / TEX-FAB Death by Architecture 2013-06-11T06:57:45Z 2013-06-11T06:57:45Z <div>The building envelope and the transition between what is outside and what is inside presents the most complex and fundamentally linguistic element of architecture today. The form and performative capacity of what we might call the activated envelope is foundational and presents a dialogue the building has with itself and that of its context. A building&rsquo;s skin has the potential to synchronize form and illustrates the totality of the project, while driving how the building responds to its context, its role and ultimately its utility.&nbsp;</div><div><br /></div><div>Fundamental to this is an explicit or implicit adaptability found in its performance &ndash; how it functions and meets the needs of the building. In the preceding 100 years since the beginning of the 21st century the transformation from a static, heavy and obfuscating series of load bearing walls, to its current role of a communicative skin, dynamical and exploratory, sets the stage for what we believe is the most important area of research in architecture.&nbsp;</div><div><br /></div><div>SKIN, as a digital fabrication competition, asks architects, designers and researchers to speculate, or if they so choose present existing research, on its role &ndash; by exploring new methods to enable the performative qualities of a fa&ccedil;ade. Design submissions may develop any context they choose, real or virtual, at any scale and on any building type so to present a complete thesis. Integrating structure, dynamical cladding or other system whether static and active may be submitted. We encourage the boldest visions and challenging technologies in the development of your proposal. The competition will select four of the most robust and intriguing projects, that best rethink the envelope, supporting those selections through prototypes developed to illustrate the potential of the competition submission.</div><p>Register by: 06-30-2013 / Submit by: 06-30-2013</p> Death by Architecture 2013-06-11T06:57:45Z Competition / The Connected City Design Challenge / Dallas CityDesign Studio Death by Architecture 2013-06-11T06:00:05Z 2013-06-11T06:00:05Z <div>The Connected City Design Challenge will build awareness of urban design solutions capable of shaping Dallas forward, develop a more refined and specific strategy for connecting our downtown and river, and assist in securing future public and private investment. By empowering both designers and citizens, The Challenge will work to realize integrated solutions that improve the livability and viability of our city.&nbsp;</div><div><br /></div><div>In order to secure the most capable design talent and facilitate a variety of solutions, The Connected City Design Challenge will be structured as a competitive process consisting of two idea streams: a professional stream and an open stream. From the Professional Stream, the jury will select three design teams through a competitive request for qualifications process. The selected design teams will be awarded $50,000 to bring their expertise and ideas to the challenge and up to $10,000 covering travel to Dallas. The Open Stream invites professionals, non-professionals, and students to submit design proposals. By a combination of popular vote and jury selection, four finalists will receive $5,000 each and participate in the public exhibit and activities. Public events will include a symposium and lecture series by all three professional teams and panel discussions including the open stream finalists.</div><div><br /></div><div>The Connected City Design Challenge is pleased to announce the three Professional Stream finalists! OMA*AMO New York, Ricardo Bofill Taller de Arquitectura of Barcelona, and Stoss Landscape Urbanism of Boston with SHoP of New York.</div><p>Register by: 09-12-2013 / Submit by: 09-19-2013</p> Death by Architecture 2013-06-11T06:00:05Z Competition / Thresholds 42: Human (call for submissions) / Massachusetts Institute of Technology: Department of Architecture Death by Architecture 2013-06-11T05:53:59Z 2013-06-11T05:53:59Z <div>Thresholds 42: Human prompts us to consider the past and present changing notion of &lsquo;the human&rsquo; with regards to its physical, virtual, and psychological habitat. In the last decade innovations within cognitive imaging, computer interfaces, communication technologies, surrogate natures, sensory mediators, and global tracking have reshaped our understanding of the Self. This shift can be seen, on one hand, as a revolution of sensibilities while, on the other hand, still pushing towards an enlightenment-based, rationalist perspective of the human as a neurobiological mechanism. No matter which way this &lsquo;human&rsquo; is being reshaped, does it not also reshape &lsquo;the humanities&rsquo; as well as our understanding of &lsquo;humanity&rsquo;? Have we indeed formed new gateways of artistic and architectural possibility or have we forced ourselves into a deterministic and mechanistic view of both occupants and design? Humans are different than machines, after all, but how has the human/machine duality been rethought in our current age? How does art, architecture and film envision, critique, or challenge this &lsquo;new human&rsquo;?&nbsp;</div><div><br /></div><div>We are looking for scholarly papers that address this topic through a historical, sociological, or an anthropological lens. We are also interested in art and architectural projects that explore these issues.&nbsp;</div><div><br /></div><div>Thresholds is a scholarly, peer-reviewed journal that aims to publish only original material. Text should be in American English, limited to 3,000 words, and formatted in accordance with The Chicago Manual of Style. Images should be included separately at 72 dpi&mdash;print quality images will be requested upon acceptance into Thresholds. Author must have permission for all images. Submissions should include a cover letter with author&rsquo;s name, affiliation, telephone number and email address, and a brief bio. All submissions should be sent in digital format, with text as MS Word or RTF files and images as uncompressed TIFF files. Please email submissions by April 30, 2013 thresholds@mit.edu For correspondence and inquiries: Tyler Stevermer, Editor thresholds, MIT Architecture 77 Massachusetts Ave, Room 7-337 Cambridge, MA 02139 thresholds@mit.edu.</div><p>Register by: 04-30-2013 / Submit by: 04-30-2013</p> Death by Architecture 2013-06-11T05:53:59Z Competition / Sunshade Competition / International Festival of Art & Construction Death by Architecture 2013-06-11T05:51:58Z 2013-06-11T05:51:58Z The object of the competition consist on designing a itinerant textile sunshade device in order to build it in a summer workshop at IFAC from 4 to 15 August, 2013 in Covarrubias (Spain). The programme is simple, around 70/100 square meters of an opened light shadow device. The use will be very flexible and open: talks and lectures, workspace, dining, concerts...<p>Register by: 04-25-2013 / Submit by: 04-27-2013</p> Death by Architecture 2013-06-11T05:51:58Z Competition / Beyond the Grid / Off Grid Shelters, LLC Death by Architecture 2013-06-11T05:51:13Z 2013-06-11T05:51:13Z Beyond the Grid is an architectural design competition that challenges students and young professionals to create beautiful, sustainable shelters that integrate &ldquo;off-grid&rdquo; energy, water and waste system solutions for specific, pre-selected climate zones. The primary goal of the competition is to provide a showcase for design talent and provide media exposure and business opportunities for winning contestants. The competition also aims to promote sustainability and resources conservation in the residential housing industry.<p>Register by: 06-07-2013 / Submit by: 07-19-2013</p> Death by Architecture 2013-06-11T05:51:13Z Competition / Experiments in Motion: Discussions on Film 2013 / Discussions On Film Death by Architecture 2013-06-11T00:00:00Z 2013-06-11T00:00:00Z Discussions on Film is intended to bring together two disciplines that often overlap - Architecture and Film. Dispensing with the formality of cinema, instead appropriating spaces and transforming them into impromptu rough urban cinemas; projecting the city back unto itself, and inviting discussion. The project is driven by a passion for film and a desire to explore the discursive and narrative possibilities of the medium in relation to architecture and cities. For our first screening this year we are inviting submissions on the theme of Experiments in Motion. We are for filmic experiments by architects and film-makers exploring the possiblities of considering architecture and space in moving images.<p>Register by: 05-04-2013 / Submit by: 05-04-2013</p> Death by Architecture 2013-06-11T00:00:00Z Competition / Orange County Crime Victims? Memorial Design Competition / Orange County Board of Supervisors and OC Parks Death by Architecture 2013-05-30T05:42:23Z 2013-05-30T05:42:23Z <div>In observation of 2013 National Crime Victims&rsquo; Rights Week, you are invited to participate in the Orange County Crime Victims&rsquo; Memorial Design Competition. The County of Orange, the Orange County Board of Supervisors and OC Parks are sponsoring a competition for the design of a new Crime Victims&rsquo; Memorial to be installed at a beautiful site within William R. Mason Regional Park.&nbsp;</div><div><br /></div><div>The goal of this competition is to identify an outstanding artistic complement to the landscape of the park, to create an iconic gathering space that will provide visitors with a space for contemplation, remembrance, and healing. The winning design will be inherently egalitarian and human-scale, expressing the cross-cultural and inter-generational impact of crime on members of our community.&nbsp;</div><div><br /></div><div>Entrants should view details of the competition and register online at http://ocparks.com/about/projects/orange_county_crime_victims_memorial in order to participate in the jury evaluation of submitted designs. OC Parks must receive the completed registration form no later than 5:00 p.m. (PST) on May 31, 2013. OC Parks will send a registration confirmation in reply via email.</div><p>Register by: 05-31-2013 / Submit by: 07-31-2013</p> Death by Architecture 2013-05-30T05:42:23Z Competition / Ideas Competition: A HOUSE FOR... / OPENGAP Death by Architecture 2013-05-30T05:39:25Z 2013-05-30T05:39:25Z OPENGAP invites participants to explore the boundaries and paradigms of house designing. To work in innovative and visionary proposals which can both, think in a basic housing program and the relation of identity between the customer and the project. Each participant or team will propose the client for designing a house. This will be a person of interest and inspiration for the project. This competition is open to all architects, designers, architecture students and to people around the world interested in the topic. Competitors could subscribe individually or as a team of maximum of 5 people. The proposal submission consists of two digital panels in .jpg format, not bigger than 4MB each.<p>Register by: 09-05-2013 / Submit by: 09-12-2013</p> Death by Architecture 2013-05-30T05:39:25Z Competition / Spartacus Alive International Competition / The Government of Yaroslavl Region, UNESCO, ICOMOS Death by Architecture 2013-05-30T05:37:56Z 2013-05-30T05:37:56Z <div>Revitalization of the stadium &quot;Spartak&quot; in the historical center of Yaroslavl (UNESCO Zone).&nbsp;</div><div><br /></div><div>Goals and objectives: Formation of a closed space for exhibitions, festivals, fairs. Creation of a new pavilion type in the historic center of the city of Yaroslavl, on the site of the old ravine (protected landscape) according to the development program of the museum complex of the city.&nbsp;</div><div><br /></div><div>Note: the maximum height above the existing ground level, the upper edge of the ravine &mdash; 2 m&nbsp;</div><div><br /></div><div>This is official competition of the Yaroslavl International Architecture Biennale.&nbsp;</div><div><br /></div><div>Prizes: - 1st place: Grand Prix of Yaroslavl International Architecture Biennale, - the right to further object design (for the realization of the project), - all projects will be published in the catalog of competitive projects, - the best projects (shortlist) will take part in the exhibition and presentation, as a part of a Biennale program.</div><p>Register by: 08-31-2013 / Submit by: 09-01-2013</p> Death by Architecture 2013-05-30T05:37:56Z Competition / Seoul City Vertical Farm and Botanical Gardens Skyscraper / SuperSkyScrapers Death by Architecture 2013-05-30T05:35:55Z 2013-05-30T05:35:55Z PROJECT: The program for this competition challenges participants to design a NEW Urban Vertical Farm and Botanical Gardens Skyscraper in Seoul City that takes into today's ever-increasing urban growth, consumption in populated cities. The design should be visually and aesthetically engaging and investigates the possibilities for urban Vertical farming communities and maximise the positive impact of Vertical Farming and be an acceptable addition to the Seoul City Skyline. It should also respond directly to the issue of space and population density in Seoul city. And address the social, environmental, cultural and economic issues and concerns of the ever-increasing urban growth. <p>Register by: 08-16-2013 / Submit by: 08-16-2013</p> Death by Architecture 2013-05-30T05:35:55Z Competition / Mapo Oil Reserve Base Competition / Seoul Metropolitan Government Death by Architecture 2013-05-30T05:33:56Z 2013-05-30T05:33:56Z <div>[The Beginning of Change, from the Nanji Mountain of Waste to an Eco-Friendly Park]</div><div><br /></div><div>Over the past decade, the Sangam area has undergone enough change to be classified as a microcosm of Seoul's history of growth. Ahead of the 2002 World Cup, the abandoned 'Nanji Mountain of Waste' was converted into an eco-friendly park. Its surroundings were transformed into a World Cup Mecca and riverside ecological-waterfront-park. It was reborn as a Digital Media City that is responsible for the future growth of Seoul.&nbsp;</div><div><br /></div><div>[The oil reserve base that was hidden in the middle of Sangam for the last 10 years]</div><div>There is a place that is unknown to citizens, and is hidden due to the aftereffects of the 2002 World Cup. This is the old oil reserve, which is adjacent to Maebongsan, near World Cup Stadium. The oil reserve base is an important facility that stores oil for the country in case of an emergency. As the only oil reserve in Seoul, Mapo was the facility that the Korea Petroleum Development Corporation created at the foot of Maebongsan, Seongsan-dong, Mapo-gu in 1976. Five storage tanks were buried there in order to manage the oil reserves. During the construction of the 2002 World Cup Stadium, it was determined that the oil reserve needed to be moved due to safety concerns, because the two locations were only 500m apart. The base was closed following the oil reserve transfer in November 2000. Additionally, parts of the site are temporarily being used as a bus parking. Meanwhile, various methods of utilizing the oil reserve base were explored; these methods included 'the Science Museum' and 'the Media Industry Complex.' However, the suitability to drive confidence could not be identified. Although it has a wide range of potential and value, this facility was unexpectedly forgotten by citizens and, until recently, hidden.&nbsp;</div><div><br /></div><div>[The Value and Potential of the (Old) Oil Reserve Base]</div><div>During the period of growth, careful development has caused various problems that include environmental degradation and rapid urbanization. However, the oil reserve, a symbol of the industrial era and period of growth, can be an eco-friendly, sustainable place that can care for future generations. On one hand, the Sangam Digital Media City and the adjacent oil reserve base can be regarded as a place that is crucial to our future growth. And also, the oil reserve is valuable as a special space hidden in the midst of the city. If it is recycled to its fullest, it could serve as a great symbol that exceeds the idea of creating anew.&nbsp;</div><div><br /></div><div>[The legacy of the industrial era and oil reserve base, and a new beginning for citizens of the future.]</div><div>To confidently determine the direction of the use of the oil reserve, which bears high values and allows for a variety of discussions, the conclusion is that citizen consensus be the determining factor. Over the last 10 years, the Seoul Metropolitan Government developed most of the Sangam area to be an environmental and ecological park, house the World Cup Stadium and be a Digital Media City (DMC). However, the direction of the use of the oil reserve base, the last land remaining land in Sangam, will be reborn as a place for citizens that reflect the citizens through the ideas of professionals and students. By recounting the meaning, value, and the potential of the space, and reestablishing that space to meet this new era&rsquo;s core values of environment &amp; ecology and sustainable future, we would like to return the space to the citizens. In order for citizens to become owners of the space, and truly shape it in the manner that they desire, we plan to communicate with citizens and establish a utilization plan through an idea competition. In an effort to create a landmark attraction in Seoul that receives the love of its citizens, we welcome all ideas. A variety of ideas and opinions received from professionals and students will be forwarded to and assessed by experts to plan guidelines for the redevelopment of the oil reserve base. We will focus on seeking new methods to take advantage of discarded, hidden facilities and spaces by collaborating with interested professionals and students. As a first step, please take part in the International Idea Competition for professionals and students.</div><p>Register by: 08-23-2013 / Submit by: 08-23-2013</p> Death by Architecture 2013-05-30T05:33:56Z Competition / Seaholm Intake Design Idea Competition / The City of Austin Parks and Recreation Department Death by Architecture 2013-04-08T22:45:30Z 2013-04-08T22:45:30Z <div>The City of Austin Parks and Recreation Department is pleased to announce the Seaholm Intake Facility Design Idea Competition. The competition is in collaboration with the Austin Parks Foundation, The Trail Foundation and AIA Austin.</div><div><br /></div><div>The competition is intended to encourage all design students, design professionals, and artists working individually or in teams to envision and articulate concepts for an adaptive reuse of the Seaholm Intake Facility that is for a park or recreational related use. Entries will be challenged to reinterpret and envision a re-adaptive site and buildings for park related use. Entries will respond to the surrounding changing environment while engaging the trail, park users and the Lake front. Entries will create a vision of the facility as a new community destination.</div><div><br /></div><div>The top ten (10) will then be on display at Austin City Hall from July 29, 2013 through August 2, 2013. &nbsp;All top ten (10) will be posted on the City of Austin project website. The top three (3) entries will receive recognition for their efforts and their concepts will be incorporated into the next stage of development through a Public-Private Partnership process. &nbsp;*All entries will become the sole property of the City of Austin Parks and Recreation Department.</div><p>Register by: 05-03-2013 / Submit by: 07-12-2013</p> Death by Architecture 2013-04-08T22:45:30Z Competition / Competition of Competitions / Storefront for Art and Architecture Death by Architecture 2013-04-08T22:39:50Z 2013-04-08T22:39:50Z <div>Redefining Briefs, Clients and Agents Throughout history, competitions have constructed a relationship of servitude between architects and the structures of economic, politic and cultural power. The competition brief has served as the initial document for the manifestation of desires either through programmatic, economic or formal needs. Often, the role of the architect has been reduced to answer a question that someone else has asked. In exceptional occasions, the architect&rsquo;s ability to reinvent and produce new desires has occurred in the form of rebellion against the brief.&nbsp;</div><div><br /></div><div>In an act of bravura, architects have broken the rules, driven by the pure belief that the real needs were contained outside of the given principles. This competition claims that the true desires of our present society are outside of the current taxonomy of competition briefs and that architects should be participants in the construction of the questions they are asked to answer.&nbsp;</div><div><br /></div><div>The intention of &ldquo;The Competition of Competitions&rdquo; is to provide and deliver new and relevant forms of engagement and content to the economic, politic and social systems that currently act as the voice of authority for the development of our cities. &ldquo;Competition of Competitions&rdquo; asks architects, artists, economists, philosophers, writers, and citizens at large to create interdisciplinary teams to formulate the questions of our time and define the agents that should pursue the task to ask and commission the visions for the future in the form of a competition brief.&nbsp;</div><div><br /></div><div>We encourage participants to rethink the format, content and agent/s that constitute the basis for the way competitions and commissions are organized.</div><p>Register by: 05-22-2013 / Submit by: 06-22-2013</p> Death by Architecture 2013-04-08T22:39:50Z Competition / Olympic Campus: A new headquarters for the IOC / International Olympic Committee Death by Architecture 2013-04-08T22:27:06Z 2013-04-08T22:27:06Z At the Lausanne-Vidy site (Switzerland), the IOC would like to: &bull; Create new headquarters for 450 staff members on one site. The volume of the planned building is roughly 70,000m3 with a ground surface area of 18,000m2. &bull; Plan for the development of an &ldquo;Olympic campus&rdquo; housing administrative buildings as well as possible accommodation and services. The surface area of the plot available to the IOC is 24,000 m2. This will allow the IOC to benefit from two Olympic sites in Lausanne: one in Ouchy around The Olympic Museum, to host the general public; and the other in Vidy for the whole administrative staff and to host its institutional partners. The administrative provisions of the competition and the candidature file are available for download on: http://www.olympic.org/architecture-competition <p>Register by: 05-15-2013 / Submit by: 05-15-2013</p> Death by Architecture 2013-04-08T22:27:06Z Competition / San Francisco Fire Department Headquarters Competition / ARCHmedium Death by Architecture 2013-04-08T22:23:24Z 2013-04-08T22:23:24Z <div>The sun had yet not risen when the sirens began to sound. It was the morning of Wednesday, April 18, 1906 and the city of San Francisco was shaken awake by an earthquake measuring 8.25 on the Richter scale. More than 30 fires were reported throughout the city as a result of gas leaks caused by the earthquake. San Francisco began to burn, and would continue to do so for four days and four nights. The water network had also been seriously damaged by the quake, preventing firefighters from controlling the fire by the usual means. Yet this did not prevent them in their attempt to save the city, and they resorted to using all the tools at their disposal. They dynamited entire blocks in hopes of creating a firewall, fought the flames with hoses where the supply hadn&rsquo;t been cut and installed water pumps to use water from the bay to control fires closer to the coast.&nbsp;</div><div><br /></div><div>The American people will not forget the courage of all those men who faced what even today, after 100 years is remembered as the worst natural disaster in U.S. history. ARCHmedium proposes the creation of this fire station for the city of San Francisco that serves not only to centralize and improve the service but also as a gift and token of appreciation from the city to this department. The new center should not only be a practical space designed to respond to the needs of firefighters, but must become an icon of the city which rose from the ashes and a reminder of the tragedy, a building that not only the people of San Francisco but the entire world associates with the image of the fire department.</div><p>Register by: 07-15-2013 / Submit by: 07-31-2013</p> Death by Architecture 2013-04-08T22:23:24Z Competition / INSTANTHOUSE @ SCHOOL / MADEexpo Death by Architecture 2013-04-08T22:20:45Z 2013-04-08T22:20:45Z <div>The Instant House @ School is the 5th edition of an ideas competition launched by FederlegnoArredo S.r.l. for MADEexpo, in association with the Department of Architecture and Urban Studies of the Politecnico di Milano. InstantHouse @ School invites designers to develop a new concept for a Kindergartens or Nursery schools in Milano. A multisensory environment conceived to promote learning and interaction for small children.&nbsp;</div><div>InstantHouse @ School explores the idea of ecology of the senses based on new form of learning and socialization. Instant house @ School fosters an innovative visual, tactile and acoustic learning environment through the use of new materials and technologies.&nbsp;</div><div><br /></div><div>The competition is open to all students and young professionals from all over the world, professionals operating in the field of architecture, engineering industrial design and urban planning. All projects will become part of MADE expo Milan fair 2013, visited yearly by 250.000 people.</div><div><br /></div><div>All entries will be on view at the exhibition at MADE expo, the forthcoming international construction and design trade show that will take place at the Milan Fairgrounds Rho from 2 to 5 October 2013 and featured on the Instant House website. Winners: Three finalists will receive trophies, promotion and media coverage, as well as cash prizes.</div><p>Register by: 06-03-2013 / Submit by: 06-03-2013</p> Death by Architecture 2013-04-08T22:20:45Z